Latest Playstation 3 News Blog On Upcoming Updates, Games and the Scene

Top Tips and Tricks that Sony Dont Tell You About

Posted By Coxeh, on 06/08/2008 11:22:40

Got a PlayStation 3? For those of you that have picked up Sony's shiny black plaything, we've put together a PS3-Tech top tips that you won't find in the user manual.

1)Play games from any country

Harbouring a desire to play Super Gaiden Ninja XI? Now you can. In fact, you can handily play any PS3 game from any country. On holiday in the States and spot the latest release at a bargain dollar-to-pound price? Help yourself. So far, at least, PS3 games aren't being region coded. That said PS2 and PS1 games are so you can't play a US title on a Euro console.

And let's not forget that Blu-ray movies are region-coded so the barriers aren't completely down yet.

2) The secret video reset

One of the most annoying aspects of the PS3 are its video settings. Take it up to the bedroom portable or round to a friend's house and there's a good chance that you won't be able to see anything on screen because your 'new' TV is running at a different resolution or using a different cable connection. And - because you can't see anything - you can't change it.

Until now. Shut down your PS3 then restart by pressing and holding the power button.This will reset your PS3 to its most basic 480p graphics mode so you'll be able to see enough to choose RGB SCART, component, HDMI or whatever from here.

3) See how much charge is on your pad

There's no indication of how much charge is left on the pad itself. Instead it appears on screen during games. Press and hold the PS button on any joypad. An indicator will appear, showing your pad's charge as a small battery. A full battery pic means a fully-charged pad. Neat.

4) Download game saves

Chances are someone out there has already beaten that boss for you and saved their game afterwards. Why not take advantage of it? Google 'PS3 game saves'. There are hundreds of finished and half finished game saves scattered all over the internet. Download the save you want - it'll come in a 'PS3' folder that you can lift onto a USB stick and put into your PS3. Go to the Game menu, choose your stick and the game save you downloaded should be right there. Press Triangle to copy it to your hard drive.

5) Make free video phone calls

You will need a USB headset (like the one you use for PS2 Socom) and an EyeToy camera. Plug in both via USB then go to your Friends menu. Choose a friend you've signed up earlier and press Triangle. Choose Start New Chat and type a message. Something like 'Videochat?' should do the trick. Now, providing they're in front of their powered-up PS3 (perhaps you could text them to tell them to be in position?) then they'll see your message and be given the option to accept your videochat.

Now, provided they too have a camera and headset, two windows will open, one showing you (so you can make sure you're looking your best), the other displaying your mate. Best of all you can hit Triangle again and invite more people to join your chat - up to a maximum of six. And the cost? Not a bean above your usual broadband connection charges.

6) Browse multiple internet windows

Open the browser (go to Network) and surf to a page you want. Now open up the menu with a press of Triangle and choose 'Open In New Window'. Enter another URL and then do the same again. Keep going until you've got six windows open. Now press L3 (done by clicking down the left stick). You're now in multi-page mode. Move the left stick to flick through the webpages as though they were bits of paper, then click L3 again to zoom in.

7) Upgrade your hard drive

We took the drive out of our PS3 and found it to be a Seagate Momentus 5400rpm 60GB 2.5inch SATA drive. We swapped ours out effortlessly for a Seagate Momentus 120GB 2.5inch SATA drive and it worked perfectly. Remove the cover flap on the bottom of your PS3 with a fingernail. Undo the blue screw and slide the drive over to the right and out of your PS3. Undo the four screws on the 'caddy' and remove the old drive.

Put your new drive in the caddy (it should be exactly the same size, of course) and re-do the four screws. Slot it back in and slide to the left to make the connections. Re-do the blue screw, pop the cover back on and restart your PS3. Say 'yes' to the message on screen and voila - new super-size hard-drive. (Go to Settings, System Settings, System Information to check).

8) Share your bought downloads

You can download anything you've bought from the store to five PlayStation 3s. This is useful if you've got more than one PS3 (of course) and also if you've wiped your hard-drive and don't fancy paying for the same download twice...

However, you can also choose to share your download with your mates. The PlayStation Store logs how many times each download has been downloaded by each user. On your mate's PS3 Create New User and log onto the store with your ID. You'll now be able to go to your download and see that you've already downloaded whatever it was that you paid for. You can now download it again, using another of your downloads and giving it to your mate for free. Or a small optional charge...

9) Force a PS3 to show your files

Put your photos in a folder called 'PICTURE' or your videos in a folder called 'VIDEO' or simply *force* your PS3 to look at your files on your stick regardless of what you called them or where you put them. Insert your stick and go to the menu option you want (Photos, Music, whatever). PressTriangle to bring up a menu and choose Display All.

This will show every file on the stick. It even works for a plugged-in iPod, though the multi-folder structure you'll reveal is a bit baffling. Still, your songs are in there if you've got the patience to find them.

10) Change your album art

When you import a music CD your PS3 automatically pulls down the album art and stores it with the tracks. Occasionally it gets it wrong, however, or it may simply not be able to find the art of your hipper, less commercial tracks. This is easily fixed however.

Download a pic of the art you need as a jpg on your PC and put it onto a stick (in a folder called PICTURE, ideally). Copy it to your Photo menu (press Triangle). Now go to Music and select the album folder with the offending art. Press Triangle and select Information. Go to the Photo menu and select your new picture. Bingo.

11) Customising your PS3

Try Googling 'PS3 .p3t theme' to find downloadable examples of PS3's new Themes - the alternative desktops, menus and fonts for your PS3 that have been enabled since the recent 2.0 firmware update. Read on through this article for our tips on how to transfer them to your PS3. You can even make your own Themes. All you'll need is Sony's PC-only design software.

12) Make thousands of new PS3 Friends

Taken a shine to someone you've played against online?They'll be in your Players Met menu. Or if you just want to make loads of new friends fast, then go to www.gamewith.us/ps3 and to find thousands of names to hit up and try.

13) Mastering removable media

The PS3 is compatible with many different file types,playing and displaying just about anything you can throw at it. The full list is as follows: (video) MPEG-1, MPEG-2, MPEG-4, AVI, Motion JPEG, AVCHD, H.264/MPEG-4 AVC - DivX and Xvid coming soon; (audio) MP3, WMA, WAV, Audio CD, SACD (60GB version only); (photo) JPEG, PNG, TIFF, GIF, BMP.

Whatever format you want to access, the trick is to put your files in the right place so that your PS3 can actually see them.

Take any removable media - be it a USB stick, Memory Card or CD-R with files on it - and lace music, pictures and videos in folders called 'MUSIC', 'PICTURE' and 'VIDEO' in the root directory of the storage device. The caps are important. The quote marks aren't.

MorePS3-based files need to be in a folder called 'PS3' in the root directory of the storage device.Then, inside this folder make sub-folders called 'EXPORT' (this is the folder toput PS1 and PS2 game saves in that you find on the net), 'SAVEDATA' (for your PS3 gamesaves), 'THEME' (for Themes) and 'UPDAT

14) Boost your WiFi

Slow downloads and dodgy PS3 connections? Try this... Firstly let's start with a bit of wireless networking 101. Try getting a direct 'line of sight' between your wireless router and your PS3. Pull them out both out from alcoves and behind dense furniture and try to minimise the number of obstacles between both boxes. (Nothing degrades your Wi-Fi signal like a nice stone fireplace....)

Next, stand your PS3 on its on end. The PS3's antenna is located in the right hand side so standing itup on its left-edge gives it a bigger spread. Ideally put your router up on a high shelf.

Finally -and this is the clever bit - take a Coke can (other soft drinks are available)and cut the top off. Cut down the sides of the cup-like can and fan out thedivisions slightly so it looks like a weird metal flower. Now make a hole inthe bottom and place your new 'high-gain antenna' over your router's stubby aerialso it pokes through. Now point it at your PS3. Sounds mad, looks awful, but you could see a 10% boost in signal strength.

15) PSP and PS3 Remote Play

One of the best features of the new firmware is the ability to turn your PS3 on and off remotely, via the internet, with your PSP.Sounds like a tiny detail, but it finally opens up Sony's Remote Play feature fully.

First get yourself a PSP. Go into the System option, select Remote Play and pair your PSP with your PS3. This used to be a slightly complex process but now it's a cinch. Once both devicesare paired together they'll 'look' for each other automatically.

Leave your PS3 on standby and just go on holiday - taking your PSP with you. Find a Wi-Fi hotspot near the beach. Connect your PSP to your PS3 using the Remote Play option. Your PS3 will switch on and its menu will appear on your PSP's screen. You can now listen to your music, look at photos or watch any videos stored on your PS3's hard disk. When you're done, switch off your PS3 and go back to sunbathing.

16) Play PS3 games remotely on your PSP

OK, so your PSP hasn't got any 'tilting' capability like the Sixaxis and Lair is pretty much unplayable on the PSP. But, in tech terms at least, it's a great indicator of the possibilities on the way. Engage Lair's Wireless Play option and you can wirelessly link your PSP to your PS3 and play (a cut down, worse looking version of)the PS3 game on your PSP.

17) Those secret button features

PS3 not behaving itself? Then give it a prod. The most common causes of PS3 crashes are during PS2 play.Or your PS3 might hang while waiting for a network disconnection to be resolved. In either scenario press and hold the power button for five seconds to force a system shutdown.

Finally, have you ever been caught out moving your PS3 from an HDMI TV to the one in the bedroom, only tofind that you're not getting any SCART output when you get there. Here's thefix: Turn on your PS3 as normal but keep your finger on the Power button. You'll get the first beep, as normal, then about eight seconds later a second beep andyour PS3 will restart - this time defaulting to the most basic, lo-res, SCART friendly TV output.

18) Do your system updates at work

With system updates clocking in around the 200MB mark (and set to get bigger) it can be a pain to have to download updates when you're stealing a quick five minutes for a game. Instead, download the updates at workand take them home on a USB stick or CD for instant installation on your PS3.

Make a folder called 'PS3' on your disc/stick and inside that one called 'UPDATE' (see tip 13). Go to http://uk.playstation.com/help-support/ps3 and find the System Software Updates box. Download the latest update and put it in your 'UPDATE' folder. When you get home choose to update your PS3 from whatever storage medium you've chosen instead of via the internet.

19) Save files from the web

Copying videos, music and photos isn't the only way to save media permanently to your console – you can also save files directly from the web. See a link to an MP3 you fancy? Simply click on the link with the X button and the PS3 will automatically offer to save it directly into your Music folder, ready to be played at any time.

It's the same story with videos – so long as the PS3 recognises the format, such as AVI or MP4 it will give you the option to save it directly to the video folder. For images, hover the pointer over a picture, press the Triangle button and select File, then Save Image and you'll have the option to save out to the photo folder.

20) Visualisations

One of the PS3's most impressive in-built features is missed by many people. The Gaia visualisation is an option when playing music, and is a high definition 3D representation of the Earth, based on NASA's stunning Blue Marble photography.

Simply hit the Square button while playing an MP3 or CD to flick through the various visualisations on offer. Be advised that Gaia is best suited to dreamy ambient tunes rather than pumping dance or heavy rock.

21) Turn DVDs into HD

Another fact that many PS3 owners miss is that their sleek black console is actually one of the finest DVD players on the market. In this era of high definition content, DVDs can look awful when they're splashed across a large LCD or plasma screen, but the PS3 has the processing grunt to polish them up to near HD quality.

While watching a DVD through an HD display, press the Triangle button and choose the AV Settings button, you will then see options for frame, block and mosquito noise reduction, and also an option to perform a full upscale on DVD content.

Video saved to storage can also be run with frame and block noise reduction by tweaking the same menu options.

22) Set up a media server

If you have a computer loaded up with music, photos and video, but don't fancy holding duplicates on a PS3 hard drive that will take up valuable space for game installs, there's a solution. Set up media streaming across your network.

What you need on your computer is software that has DNLA server capabilities such as Windows Media Player 11 or Tversity (www.tversity.com). On your computer, set the software up to share the music, video and photo folders, then on the PS3, select the Search for Media Servers option under any of the Photo, Music or Video columns on the XMB.

You should see a new option on your XMB any time your computer is switched on, which acts as the gateway to streaming your media.

23) Use other webcams

You may assume that the only webcam compatible with the PS3's video chatting capabilities is Sony's Playstation Eye. In fact, most standard PC/Mac webcams are supported, and many camera enabled games, such as Rainbow Six Vegas 2, offer similar levels of compatibility.

You can even use the Xbox Live Vision camera from Microsoft's rival Xbox 360 console if you're feeling particularly rebellious, and if your chosen camera has a microphone, that'll appear as a voice input device for chatting as well.

24) Playstation store on PC

Sometimes it's simply not convenient to download items on the PS3 particularly when downloads might be interrupted by an online gaming session or video chat.

These days, though, the PlayStation store is available on your PC or Mac and you're likely to find the interface and thumbnails load more quickly on your PC as well.

You sign in using your existing PSN account and can copy downloaded items using removable storage such as a USB drive or an SD card to transfer to your console.

25) Turn your PS3 into a PC

It's actually quite easy to turn your PS3 into a fully fledged PC, which is great for adding media and productivity flexibility to the piano black box beneath your TV. If you dig into the Settings, then System Settings menu you'll find an option to Install Other OS.

You'll need to back up the data that's currently stored on your PS3 hard drive to a USB device, but then by following some simple instructions you can download a copy of the operating system, burn it to a CD or DVD and then install it to your console's hard drive.

26) Access instant messaging

If you're a slave to Windows Live Messenger when you're online, but fancy browsing from the comfort of your sofa and television, Microsoft has a low profile version of Messenger available that is perfect for keeping in one of the PS3 browser's six available tabs as you trawl the web.

Simply head to http://mobile.live.com and select the Messenger option, then sign in as normal. Unfortunately, as yet there is no way to access Yahoo or AOL instant messaging networks via the PS3's browser.

27) Transfer classic PS1 games to PSP

You may have noticed that classic Playstation games such as Command and Conquer and Wipeout have begun appearing on the PS Store and that they can be saved to the PS3's hard drive. What you might not be aware of is that, if you have a large enough Memory Stick Pro Duo in your handheld, your purchase also gives you the right to transfer the game to a PSP registered with your PS3.

This means you can genuinely play the game either at home or away without needing internet access for Remote Play. Simply find the PS1 game in the game column of the XMB and press Triangle. You'll see the option to Copy, simply click it, connect your PSP via USB, then follow the on screen instructions.

28) Use PC peripherals

Browsing the internet on a console can be a drag, particularly if you're lumped with using a control pad and the onscreen keyboard to fill in online forms or hammer out emails.

Fortunately, the PS3 actually supports standard keyboards and mice, which work brilliantly with the PS3's in-built browser and even some games, such as Unreal Tournament 3. Sony's system will even allow you to pair up Bluetooth keyboards and mice.

If you have wired devices simply plug them into the PS3's USB ports (or a USB hub connected to the PS3 if you're short on free ports). If you're using Bluetooth peripherals head to the Settings column, then select Accessory Settings and then Manage Bluetooth Devices and follow the onscreen instructions to pair the keyboard and mouse to your console.

PS3 TEST SD Launcher 1.00 Video released!

Posted By Coxeh, on 27/05/2008 12:05:12
Below you will find a video of PS3News's PS3 TEST SD Launcher. The quality is not great nor was there sound, but it's the best capture from the old camera which they improvised and added a tune in the background.

A video capture of the PS3 would have been much clearer, but they wanted to show the PS3 in the video as well. It starts from the XMB, and allows non-NPDRM SELF's to be executed from SD card.

In the video you can see the SD Launcher loading and booting to the select screen. There is the ability to "move" throughout the list, and upon hovering on your slot of choice, pressing X.

At the moment the titles and locations are hardcoded, we need to add in support for reading either a filelist or the PARAM.SFO's.



The real impressive part of the video is in regards to the Ridge Racer 7 Demo. We obtained the Ridge Racer 7 Demo from an Official PlayStation Magazine Demo Disc. Upon receiving, we decrypted the SELF, rebuilt and patched it. This patching allows us to run the SELF from other devices. We picked this Demo as it was small, around 500MB, as our largest SD card on hand was 1GB.

However, there is an issue with newer games. It seems there is an additional "check" that we have yet to pinpoint. But this does work fine with most older PS3 games, as well as any developmental SELF.

Needless to say, this only works on a Debug/TEST PS3 box... it will not work on a retail PS3 console (yet!)

A PS3 Game's Flow of Execution; PS3's Base AIX!

Posted By Coxeh, on 23/05/2008 08:44:02
we are going to explain a PS3 game's boot process, as well as explain why the PARAM.SFO is so important.

The Flowchart in the image attached below explains a PS3 game's startup procedure from insertion to its execution.

Most of it is self-explanatory upon viewing the chart, however, there are a few notes. Any Retail SELF on a Blu-ray disc is flagged so it can only be decrypted and executed from the disc, and nowhere else.

Furthermore, the PARAM.SFO is also of importance... Upon insertion, the PS3 reads the Title ID of the disc in the PARAM.SFO and inserts it into the DB. Once the game is executed and decrypted, the Title ID is checked yet again to make sure it matches. If it does not (think a disc swap), the PS3 will silently error, and return to XMB.

In a final note, our PS3 Devs have been digging through numerous documents and patents, and came to the conclusion that the PS3 uses AIX (Advanced Interactive eXecutive) as a base!

PS3 Debug Firmware 2.15 leaked

Posted By Coxeh, on 29/02/2008 09:34:32
A bit of unexpected news on this LEAP YEAR DAY indeed.. a nice guy has leaked PS3 Debug Firmware 2.15 today! A picture of it on my TEST console is below, and also there is an unpacked FileList of it for those interested. It adds a new "vm" folder to the PS3 HDD among other things, but we have yet to thoroughly look through it.

This is VERY cool news mainly because (as we all know) even the retail PS3 Firmware 2.15 isn't available yet from Sony!

For other PS3 Devs to examine, PS3news will be adding the 2.15 Firmware to there PS3 Downloads this weekend as it's a bit sizeable weighing in RAR'd at 103 MB (108,852,452 bytes).

PS3 Debug Firmware v2.15 FileList:

Directory of ..2.15_DEBUG

02/28/2008 05:38 PM .
02/28/2008 05:38 PM ..
02/28/2008 03:46 PM 3 dots.txt
02/28/2008 05:38 PM 0 firmware.txt
02/28/2008 03:47 PM update
02/28/2008 03:46 PM 103,260,160 update.tar
02/28/2008 03:46 PM 5,581,512 updater.sce
02/28/2008 03:46 PM 5 version.txt
02/28/2008 03:47 PM vsh
02/28/2008 03:46 PM 10,240 vsh.tar
6 File(s) 108,851,920 bytes

Directory of ..2.15_DEBUGupdate

02/28/2008 03:47 PM .
02/28/2008 03:47 PM ..
01/19/2008 03:41 AM 1,966,992 BDIT_FIRMWARE_PACKAGE.pkg
01/19/2008 03:42 AM 951,040 BDPT_FIRMWARE_PACKAGE_301R.pkg
01/19/2008 03:42 AM 951,040 BDPT_FIRMWARE_PACKAGE_302R.pkg
01/19/2008 03:42 AM 951,040 BDPT_FIRMWARE_PACKAGE_303R.pkg
01/20/2008 01:54 PM 243,559 BLUETOOTH_FIRMWARE.pkg
01/19/2008 03:43 AM 4,976,256 CORE_OS_PACKAGE.pkg
01/20/2008 01:51 PM 1,671 dev_flash_000.tar.aa.2008_01_21_084823
01/20/2008 01:51 PM 5,616,394 dev_flash_001.tar.aa.2008_01_21_084823
01/20/2008 01:52 PM 3,357,807 dev_flash_002.tar.aa.2008_01_21_084823
01/20/2008 01:52 PM 5,055,467 dev_flash_003.tar.aa.2008_01_21_084823
01/20/2008 01:52 PM 19,451 dev_flash_004.tar.aa.2008_01_21_084823
01/20/2008 01:52 PM 10,304,923 dev_flash_005.tar.aa.2008_01_21_084823
01/20/2008 01:53 PM 9,569,246 dev_flash_006.tar.aa.2008_01_21_084823
01/20/2008 01:53 PM 7,557,602 dev_flash_007.tar.aa.2008_01_21_084823
01/20/2008 01:53 PM 9,790,673 dev_flash_008.tar.aa.2008_01_21_084823
01/20/2008 01:53 PM 10,329,525 dev_flash_009.tar.aa.2008_01_21_084823
01/20/2008 01:53 PM 7,453,935 dev_flash_010.tar.aa.2008_01_21_084823
01/20/2008 01:54 PM 9,740,817 dev_flash_011.tar.aa.2008_01_21_084823
01/20/2008 01:54 PM 9,137,037 dev_flash_012.tar.aa.2008_01_21_084823
01/20/2008 01:54 PM 5,223,205 dev_flash_013.tar.aa.2008_01_21_084823
01/20/2008 01:54 PM 28,636 MULTI_CARD_FIRMWARE.pkg
01/19/2008 03:40 AM 576 RL_FOR_PACKAGE.img
01/19/2008 03:40 AM 704 RL_FOR_PROGRAM.img
01/20/2008 01:54 PM 4,864 SYS_CON_FIRMWARE_01000005.pkg
01/20/2008 01:54 PM 4,864 SYS_CON_FIRMWARE_01010302.pkg
01/20/2008 01:55 PM 1,209 UPL.xml.pkg
26 File(s) 103,238,533 bytes

Directory of ..2.15_DEBUGvsh

02/28/2008 03:47 PM .
02/28/2008 03:47 PM ..
12/17/2006 07:09 PM 0 a
1 File(s) 0 bytes

Total Files Listed:
33 File(s) 212,090,453 bytes
8 Dir(s) 158,846,169,088 bytes free

PS3 NAND Extractor Update

Posted By Coxeh, on 11/02/2008 15:20:44
Mainman has updated his PS3 NAND Extractor/UnPacker to v0.4 recently! Changes to the latest revision include support for multiple dumps. The NAND Tool now scans for files, versus using a fixed position making it much more robust with extracting files.

It includes BETA support for the 40gb PlayStation 3 flash, however, we are still working out a few major bugs prior to a public release.

As mentioned above, extraction now dumps the files, plus additional data including the IDL section. It extracts the MAC Address, and also dumps the asecure loader section. More on this soon..

In other news, we are waiting for the InFeCtuS Team to update their program to support the new Samsung Flash revision, so we can experiment more with our recently discovered PS3 downgrading technique. Until then, not much new to report on this area yet.

Finally, we have been successful with running PS3 Retail game back-ups on a PS3 Test from both Internal and USB HDD (along with DVD). Unlike PS2 and PS1 development systems, a PS3 Test won't play a 1:1 copy/scene release.

It only plays development copies, so the executables (EBOOT.BIN) had to be decrypted and rebuilt for them to load. However, as mentioned previously, the executables also had to be patched to eliminate some disc checks.

VERY cool being able to run PS3 Retail Games via HDD though, and now we can tinker with game data to find a potential flaw in how a game handles included files!

Playstation 3 Secrets

Posted By Coxeh, on 08/02/2008 20:28:18
If you think you know all there is to know about the PS3, read the following and you might learn a thing or two that you didn't know before. It is updated as new information is uncovered, so visit often if you wish to keep up to date on the latest secrets.

View PS3 Secrets Here

ELF 2 SeLF Tool, MS and R:FOM Exploits Released

Posted By Coxeh, on 06/02/2008 20:25:15
Well looks like people are finally starting to pull out their big guns and getting ready to crack PS3 .

With yesterdays new TiFF exploit released, Team ICE has agreed to release their ELF 2 SELF tool the Resistance Fall of Man and Motorstorm 1.1 exploit many of you guys heard about a while back here.

The tool allows us to run ELF files via RFOM/MS exploit on the PS3 which can potentially lead to the first "Hello World" on the PS3 if our cards are played right.

The download below contains the converter, examples and tutorial on how to get started on converting your ELF files and exerimenting on your PS3. Post your results in the Hacks/Exploits section and let us know what you discover.

Download Here

Overflow TiFF Exploit for Firmware 2.10

Posted By Coxeh, on 05/02/2008 15:17:04
Team ICE and SorroW have released a "overflow.tiff" exploit today which is confirmed working on PS3 firmwares up to 2.10 on BOTH PAL and NTSC consoles.

At the moment the TIFF file freezes the PS3 via "heap overflow" (not buffer overflow), but by knowing the "backend number and making the right calls" it is possible to inject a simple code."

This is mainly being released so other hacking teams can take a crack at it, and hopefully it can accomplish what all PS3 hackers have been patiently waiting for. (Team ICE could not get the full potential of this TiFF becuase they lacked the PS3 SDK)

You can NOT play and PSX/PS2/PS3 ISO's with this yet.

Download Here

PS3 Eboot.bin FULLY decrypted via Memory Dump!

Posted By Coxeh, on 05/02/2008 14:55:02
ps3news hinted on this in previous PS3 Dev postings, but now it deserves a post of its own. We have successfully obtained the decrypted ELF file from an encrypted SELF that we ran, then dumped using the PlayStation 3.

As you can see in the image below, there is an ELF file, totally decrypted from the retail game disc! This removes BOTH the disc layer of encryption on the EBOOT.BIN, as well as the file layer of encryption.

In other recent PS3 Dev news, we have managed to successfully downgrade a PlayStation 3 without utilizing a previous flash dump backup of the console. Normally to downgrade your PS3 you first need a copy of the original firmware (made with Infectus). However our method does not need any flash backup, as it uses the PS3's updates to downgrade for us.

Keep in mind it's still a work in progress, but expect additional details on this project as they become available. Look for more information coming this week!

A Peek inside a PS3 PKG file

Posted By Coxeh, on 28/01/2008 10:55:12
Had a little time over the weekend to play with some PS3 .PKG files.

Here is a peek inside a PS3 Package file, see below!

For reference, some files like executables are still encrypted even when unpacked from a .PKG file, sound files are not. PSARC files are definitely compressed and likely encrypted as well.

Modding Tutorial for UT3 on PS3

Posted By Coxeh, on 27/01/2008 11:28:16
A step by step video and writtin tutorial on how to get mods for UT3 up and running on your PS3.

Read Tutorials Here

PS3 10x Xbox 360, 5x Nvidia GT8800 GTS @ Procedural Texturing

Posted By Coxeh, on 27/01/2008 11:19:50
It appears that Cell is a perfect match for procedural texturing and ray tracing, as witnessed with these ProFX middleware technology benchmarks. ProFX is now in some form, apart of PS3 middleware.

The Bayou benchmark below was completed in 10 seconds by the 360, 5 seconds by the 8800GTS and 1.2 seconds by the PS3.

Ultimate guide to converting HD-DVD/Blu-ray movies to watch on PS3

Posted By Coxeh, on 22/01/2008 14:53:53
This video shows you how to convert any movie to watch on your PS3.

Transformers HD-DVD is used in this example.

PS3 Theme Builder 2.1

Posted By Coxeh, on 22/01/2008 13:51:35
The new version of PS3 Theme Builder by Lili-Chan software allows for adding sound effects to your custom made themes.

Download

First Working screens of PS3 Megabox MediaCenre in action

Posted By Coxeh, on 20/01/2008 12:54:22
First working screens of PS3 Megabox mediacenter in action
Here are some images taken running at 720p HDMI using option 3 on the petitboot loader. They offer up some of the functions of megabox on the ps3. Primarily these images show the boot up for petitboot, image browsing/selection, and movie browsing/playback. Some of the images are not of the best quality due to a shaky hand!!

The First Hacked PS3

Posted By Coxeh, on 19/01/2008 17:24:47
Team ICE (Along with StreetskaterFU) has exclusively shared with PS3Hax.net of what all PS3 hackers have been hoping for. After a long journey there finally is a glimpse of hope of a hacking the PS3. Team ICE has found a method run SELF files in GameOS (on firmware 2.10!). In other words they have found a way to run an unsigned code on the RETAIL PS3 via RFOM exploit on the latest firmware.

The self written SELF files are written by a tool called Elf2Self, more information about that can be found here, it is expected to be released in the very near future.

Although not 100% complete, it still is a HUGE step and this method should be finalized and perfected very soon.

PS3 Display: Limited vs RGB-Full

Posted By Coxeh, on 19/01/2008 13:30:16
There have been a number of features added in the PS3's 1.80 firmware update; many of which have been overlooked. The PS3 now supports Super-White and x.v.Color output, playing Blu-ray movies at 24Hz, and now an RGB Full Range option is enabled for those with HDTV's that support it. This latter option increases the range of colours in PS3 playback, making both films and movies have a much wider range of colour. Continue to see the results for when RGB Full Range is enabled, and how to see if your TV supports it.

PS3 Hard Drive Map Unveiled!

Posted By Coxeh, on 19/01/2008 13:18:50
ps3news have been receiving some questions from the curious such as "What does the PS3's Hard Disk Filesystem look like?"

Below is a file list off the hard disk, although some directories are still inaccessible, we would like to share them with you.

The BCUS98107 entry is that of Resistance: Fall of Man, and its files are cache files copied to the HDD. Also, there is a pic of the debug controller lit up below.

./dev_hdd0:
.
..
data
drm
dump.txt
game
home
mms
vsh
widget

./data:
.
..
bootflag.dat

./drm:
.
..

./game:
.
..
ABCD67890
BCUS98107
BLUS30014
NPSX00002
SXXX00001

./game/ABCD67890:
.
..
PARAM.SFO
USRDIR

./game/ABCD67890/USRDIR:
.
..
ENTRY-DATA

./game/BCUS98107:
.
..
ICON0_00.PNG
ICON0_09.PNG
ICON0.PNG
PARAM.SFO
PIC1.PNG
USRDIR

./game/BCUS98107/USRDIR:
.
..
cache
data
quick.sav

./game/BCUS98107/USRDIR/cache:
.
..
credits_0.bnk
credits_0.bnk.done
credits_0.bnkh
credits_0.bnkh.done
credits.d.pkg
credits.d.pkg.done
credits.e.pkg
credits.e.pkg.done
credits.f.pkg
credits.f.pkg.done
credits.g.pkg
credits.g.pkg.done
credits.ig
credits.ig.done
credits.i.pkg
credits.i.pkg.done
credits.j.pkg
credits.j.pkg.done
credits.k.pkg
credits.k.pkg.done
credits.p.pkg
credits.p.pkg.done
credits.s.pkg
credits.s.pkg.done
credits.u.pkg
credits.u.pkg.done
global_config.dat
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global_config.d.dat.done
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global_config.g.dat.done
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global_config.p.dat
global_config.p.dat.done
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global_core_text.i.dat.done
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global_core_text.k.dat.done
global_core_text.p.dat
global_core_text.p.dat.done
global_core_text.s.dat
global_core_text.s.dat.done
global_core_text.u.dat
global_core_text.u.dat.done
global_font_data.dat
global_font_data.dat.done
global_font_data.k.dat
global_font_data.k.dat.done
global_font_data.lobby.dat
global_font_data.lobby.dat.done
global_font_texture.k.tp
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global_font_texture.k.tph
global_font_texture.k.tph.done
global_font_texture.lobby.tp
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global_font_texture.lobby.tph
global_font_texture.lobby.tph.done
global_font_texture.tp
global_font_texture.tp.done
global_font_texture.tph
global_font_texture.tph.done
global_fx_texture.tp
global_fx_texture.tp.done
global_fx_texture.tph
global_fx_texture.tph.done
global_resident_dialogue.e.dat
global_resident_dialogue.e.dat.done
global_resident_dialogue.f.dat
global_resident_dialogue.f.dat.done
global_resident_dialogue.g.dat
global_resident_dialogue.g.dat.done
global_resident_dialogue.i.dat
global_resident_dialogue.i.dat.done
global_resident_dialogue.s.dat
global_resident_dialogue.s.dat.done
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intel.k.pkg.done
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pause_41.bnkh.done
pause_42.bnk
pause_42.bnk.done
pause_42.bnkh
pause_42.bnkh.done
pause_43.bnk
pause_43.bnk.done
pause_43.bnkh
pause_43.bnkh.done
pause_44.bnk
pause_44.bnk.done
pause_44.bnkh
pause_44.bnkh.done
pause_45.bnk
pause_45.bnk.done
pause_45.bnkh
pause_45.bnkh.done
pause_46.bnk
pause_46.bnk.done
pause_46.bnkh
pause_46.bnkh.done
pause_47.bnk
pause_47.bnk.done
pause_47.bnkh
pause_47.bnkh.done
pause_48.bnk
pause_48.bnk.done
pause_48.bnkh
pause_48.bnkh.done
pause_49.bnk
pause_49.bnk.done
pause_49.bnkh
pause_49.bnkh.done
pause_4.bnk
pause_4.bnk.done
pause_4.bnkh
pause_4.bnkh.done
pause_50.bnk
pause_50.bnk.done
pause_50.bnkh
pause_50.bnkh.done
pause_51.bnk
pause_51.bnk.done
pause_51.bnkh
pause_51.bnkh.done
pause_52.bnk
pause_52.bnk.done
pause_52.bnkh
pause_52.bnkh.done
pause_53.bnk
pause_53.bnk.done
pause_53.bnkh
pause_53.bnkh.done
pause_54.bnk
pause_54.bnk.done
pause_54.bnkh
pause_54.bnkh.done
pause_55.bnk
pause_55.bnk.done
pause_55.bnkh
pause_55.bnkh.done
pause_56.bnk
pause_56.bnk.done
pause_56.bnkh
pause_56.bnkh.done
pause_57.bnk
pause_57.bnk.done
pause_57.bnkh
pause_57.bnkh.done
pause_58.bnk
pause_58.bnk.done
pause_58.bnkh
pause_58.bnkh.done
pause_59.bnk
pause_59.bnk.done
pause_59.bnkh
pause_59.bnkh.done
pause_5.bnk
pause_5.bnk.done
pause_5.bnkh
pause_5.bnkh.done
pause_60.bnk
pause_60.bnk.done
pause_60.bnkh
pause_60.bnkh.done
pause_61.bnk
pause_61.bnk.done
pause_61.bnkh
pause_61.bnkh.done
pause_62.bnk
pause_62.bnk.done
pause_62.bnkh
pause_62.bnkh.done
pause_63.bnk
pause_63.bnk.done
pause_63.bnkh
pause_63.bnkh.done
pause_64.bnk
pause_64.bnk.done
pause_64.bnkh
pause_64.bnkh.done
pause_65.bnk
pause_65.bnk.done
pause_65.bnkh
pause_65.bnkh.done
pause_66.bnk
pause_66.bnk.done
pause_66.bnkh
pause_66.bnkh.done
pause_67.bnk
pause_67.bnk.done
pause_67.bnkh
pause_67.bnkh.done
pause_68.bnk
pause_68.bnk.done
pause_68.bnkh
pause_68.bnkh.done
pause_69.bnk
pause_69.bnk.done
pause_69.bnkh
pause_69.bnkh.done
pause_6.bnk
pause_6.bnk.done
pause_6.bnkh
pause_6.bnkh.done
pause_70.bnk
pause_70.bnk.done
pause_70.bnkh
pause_70.bnkh.done
pause_71.bnk
pause_71.bnk.done
pause_71.bnkh
pause_71.bnkh.done
pause_72.bnk
pause_72.bnk.done
pause_72.bnkh
pause_72.bnkh.done
pause_73.bnk
pause_73.bnk.done
pause_73.bnkh
pause_73.bnkh.done
pause_74.bnk
pause_74.bnk.done
pause_74.bnkh
pause_74.bnkh.done
pause_75.bnk
pause_75.bnk.done
pause_75.bnkh
pause_75.bnkh.done
pause_76.bnk
pause_76.bnk.done
pause_76.bnkh
pause_76.bnkh.done
pause_77.bnk
pause_77.bnk.done
pause_77.bnkh
pause_77.bnkh.done
pause_78.bnk
pause_78.bnk.done
pause_78.bnkh
pause_78.bnkh.done
pause_79.bnk
pause_79.bnk.done
pause_79.bnkh
pause_79.bnkh.done
pause_7.bnk
pause_7.bnk.done
pause_7.bnkh
pause_7.bnkh.done
pause_80.bnk
pause_80.bnk.done
pause_80.bnkh
pause_80.bnkh.done
pause_81.bnk
pause_81.bnk.done
pause_81.bnkh
pause_81.bnkh.done
pause_82.bnk
pause_82.bnk.done
pause_82.bnkh
pause_82.bnkh.done
pause_83.bnk
pause_83.bnk.done
pause_83.bnkh
pause_83.bnkh.done
pause_84.bnk
pause_84.bnk.done
pause_84.bnkh
pause_84.bnkh.done
pause_85.bnk
pause_85.bnk.done
pause_85.bnkh
pause_85.bnkh.done
pause_8.bnk
pause_8.bnk.done
pause_8.bnkh
pause_8.bnkh.done
pause_9.bnk
pause_9.bnk.done
pause_9.bnkh
pause_9.bnkh.done
pause.d.pkg
pause.d.pkg.done
pause.e.pkg
pause.e.pkg.done
pause.f.pkg
pause.f.pkg.done
pause_fxconduit.dat
pause_fxconduit.dat.done
pause.g.pkg
pause.g.pkg.done
pause.ig
pause.ig.done
pause.i.pkg
pause.i.pkg.done
pause.j.pkg
pause.j.pkg.done
pause.k.pkg
pause.k.pkg.done
pause.p.pkg
pause.p.pkg.done
pause_sound.dat
pause_sound.dat.done
pause.s.pkg
pause.s.pkg.done
pause.u.pkg
pause.u.pkg.done

./game/BCUS98107/USRDIR/data:
.
..

./game/BLUS30014:
.
..

./game/NPSX00002:
.
..
ICON0.PNG
PARAM.SFO
PS3LOGO.DAT
USRDIR

./game/NPSX00002/USRDIR:
.
..
EBOOT.BIN
sample.edat
sample.png

./game/SXXX00001:
.
..
ICON0.PNG
PARAM.SFO
PS3LOGO.DAT
USRDIR

./game/SXXX00001/USRDIR:
.
..
EBOOT.BIN

./home:
.
..

./mms:
.
..

./vsh:
.
..

./widget:
.
..

Revised PS3 Boot Information

Posted By Coxeh, on 13/12/2007 09:35:18
PS3news DEVS have revised the PS3 Bootup procedure, with some more interesting information.

asecure_loader is not at start of the NAND. The first 512KB also is skipped, or actually any 512 block of FF is skipped.

Furthermore, the asecure_loader differs per box, possibly encrypted with a per-box key. Files of course are not in clear, that suggests that at every step an encryption/decryption is done.

The boot loader in IDA does not look microcode for IDL, maybe it's encrypted with cpu key (the IBM secure boot/asecure_loader), that can explain also why a NAND dump can be restored only on the PS3 from which it was taken.

asecure_loader ----> lv0 which start lv1ldr or lv2ldr depending on 0 or other number in NAND FS
lvldr ----> lv1.self ----> cell_ext_area partition NAND, boot compressed linux kernel for example

load trvk_prg
spu_pkg_rvk_verifier.self load trvk_pkg
lv2ldr load lv2_kernel.self
spp_verifier.self load default.spp (blue